As a team of four students, we were tasked to redesign a tabletop game into a STEM-inspired version for elementary school children.
Brainstorming through the different topics, we settled on space exploration. Through further ideation and user scenarios, we decided that fuel would be a creative angle for space travel currency, replacing monopoly money. We wanted to introduce some factual data within the game to keep it STEM-based in some regard.
I designed and illustrated all work on this project in Adobe Illustrator and Photoshop.